Vol. 01 / 2026 Portfolio / Vol. 01 / 2026 SF Bay Area · 37.77°N
Software Engineer / AI · Graphics · Systems
Luis
Avalos
I build software that has to be right. Lately that’s a Claude agent that keeps a small business’s books, a platform running billing for a real company, and a real-time terrain renderer in C++.
- Based in
- SF Bay Area
- Focus
- AI · Graphics
- Degree
- B.S. CS · KSU
- Since
- Shipping ’19
03 / About
About Luis Avalos
I'm a software engineer who likes problems with real stakes. I taught myself to code and was shipping production software for a real company in 2019, a year before I started a CS degree to go deeper. These days I split my time between AI agents and computer graphics.
I care about systems that stay correct under pressure: idempotent financial writes, real-time sync, books that can't post without an audit trail, and render loops that hold their frame budget. Kennesaw State CS, 2024.
Experience
-
Software Engineer
2019-Present · Remote · Part-time
- Built and operate PaperTrail, the platform that handles all of the company’s invoicing, payment tracking, and revenue analytics, replacing a manual paper workflow.
- Architected a real-time React 19 + TypeScript data layer on Firebase with isolated dev/production environments and auto-deploys.
-
Software Engineer Intern
May-Aug 2024 · Remote
- Improved model performance ~15% by refactoring and enhancing ML algorithms in AI training pipelines.
- Built production API integrations on Google and YouTube APIs with robust error handling, rate limiting, and auth.